China is one of the most prolific regions for video, computer, and mobile gaming today. Its online gaming sector represents one of the largest and fastest growing industries in the world and is a prime market for emerging trends and business opportunities.

The Game Developers Conference China™ (GDC China), serves this thriving region by focusing on the challenges of game development across borders, tackling subjects as diverse as global game development to independent games produced within the region and bringing games from east to west and vice versa. It provides a forum for local and international game developers to share ideas, discover new business ventures, and connect with peers.

GDC China features tracks in Game Design, Production, Programming, and Business & Marketing as well as summits in Smartphone & Tablet Games, and Independent Games disciplines. GDC China has hosted keynotes Brian Fargo from Leader in Exile and Paul Barnett of BioWare, has brought the official Independent Games Festival China to the event, and is currently the only game developer conference officially endorsed by the Ministry of Culture of the People's Republic of China.

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Derren Gong
Account Manager, China
P: +86 21 61577250
F: +86 21 61577299


All GDC China attendees work in the game industry either in the game development services or related fields*

GDC China 2014 by the numbers*
  • 600 attendees
  • 54 speakers
  • 57 sessions
Top job titles for GDC China attendees include*
  • CEO/President/C-Level
  • Business Development
  • Marketing/PR
  • Programmer

* Based on GDC China Post Event Report

Top primary lines of business for GDC China attendees*
  • Smartphone Game Market
  • Tablet Game Market
  • Handheld Console Market
GDC China attendees currently develop on these platforms:
  • 32% Smartphone
  • 20% Tablets
  • 13% Console
  • 11% PC/Mac (retial/dowloadable)
  • 10% Web Browser