iPhone, Android, Blackberry. The mobile games market has seen a resurgence over the past few years. The speed of its evolution is outmatched only by the rapidness of the new rules which mobile games are being developed and operate. Technology platforms, mobile OSes, networks, and competition are all factors to consider in the mobile arena. Small, tight, viral programs are being run by millions, producing enormous revenues pursued by top mobile game developers. Keeping up with development in such a rapidly changing, multi-platform, mega-user environment creates a moving target that is mobile game development strategy.
Learn more about the next steps in mobile game strategy this November at the Mobile Games Summit at GDC China.
Monday, November 14 |
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Time |
Session |
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| 9:15-10:15 | 5 Keys to Making Mobile Games Inherently Social David B. Bluhm (President & CEO | Z2Live) |
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| 10:20-11:20 | Domestic Small Teams Design, Develop and Operate Games for European Markets Tao Zhao (Game Engine Product Manager & Senior Engineer | PapayaMobile) |
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| 11:25-12:25 | 5MM Users in MyTown: Key Learnings from the #1 Geo-Location Game Keith Lee (Co-founder & CEO | Booyah) |
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| 12:25-13:45 | LUNCH | ||
| 13:45-14:45 | Sharing with Developers the Vision and Ideas to Achieve a Successful Global Mobile Game Brian Oh (Senior Publishing and International Marketing Manager | Gamevil) |
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| 14:50-15:50 | Doodle Jump - The Story Behind the Legend Igor Pušenjak (President and Founder | Lima Sky LLC) |
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| 15:50-16:10 | COFFEE BREAK | ||
| 16:10-17:10 | The Rise and Rise of Fruit Ninja: Developing, Marketing and Supporting a Hit Mobile Game! Phil Larsen (Chief Marketing Officer| Halfbrick Studios) |
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| 17:15-18:15 | Win in the World's Top Two Mobile Gaming Markets: The U.S. & China Jeferson Valadares (General Manager, Games| Flurry) |
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Jeferson Valadares |
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Tao Zhao |
5 Keys to Making Mobile Games Inherently Social |
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David B. Bluhm |
Sharing with Developers the Vision and Ideas to Achieve a Successful Global Mobile Game |
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Brian Oh |
Doodle Jump - the Story Behind the Legend |
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Igor Pušenjak Igor Pušenjak, President and Founder of Lima Sky, will talk about the making and marketing of Doodle Jump, one of the top selling iPhone apps of all time and an international runaway hit mobile game. |
5MM Users in MyTown: Key Learnings from the #1 Geo-Location Game |
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Keith Lee |
The Rise and Rise of Fruit Ninja: Developing, Marketing and Supporting a Hit Mobile Game! |
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Phil Larsen |
Endorsing Units:
Shanghai Municipal Administration of Culture, Radio, Film & TV
Shanghai Municipal Economic and Informatization Commission
Organizing/Co-Organizing Units:
UBM
UBM TechWeb Game Network
Shanghai Municipal Information Service Industry Association
Co-Sponsoring Unit:
Hong Kong Productivity Council (HKPC)
Hong Kong Cyberport
Taipei Computer Association (TCA)
Singapore Game Exchange Alliance (GXA)