GDC

GDC China 2011 Call for Submissions


The call for submissions is now closed.

Tracks & Topics | Presentation Formats | Submission Form
Speaker Expectations | Submission Process


The Game Developers Conference China (GDC China) continues to be the premier professional conference for the creators of games and interactive entertainment. Join the world's leading developers to exchange ideas, to be inspired, and to advance the state-of-the-art in game creation.

This conference is all about sharing by dedicated, passionate, knowledgeable individuals. The event and the experience is generated by people like you, dealing with the most relevant topics that are impacting developers today. So we invite you to submit your proposals and we look forward to hearing your ideas.  The deadline to submit is May 26, 2011.

Tracks and Topics

Below is the list of tracks that GDC China 2010 will focus on:

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Presentation Formats

Lecture: 60-minute

Lectures are issue-oriented, provide concrete examples, and contain both practical and theoretical information. They are 60 minutes long (including answering questions from the audience). We generally prefer only one speaker but we may accept two if you can demonstrate the second person is necessary.

Panel: 60-minute

Panels take many different viewpoints on a topic or issue and combine them in one venue. Debate among panelists (with very different opinions) is most welcome and audience participation time should be accounted for.

Tutorial: Full-Day

Tutorials (simply) must teach attendees new skills. Think of this as (informal) classroom training. It can be interactive; you can have them work in teams; you can give them challenges; you can include competitions. The result of the time period MUST be that they'll feel they've learned something truly useful in the world of game development. It can be a skill, an ability, a method or even the mastery of a tool.

*NOTE: We do NOT supply any hardware (like laptops) for the attendees. If you need them to bring anything with them, this must be CLEARLY stated in your abstract.

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Submission Form

The call for submissions is now closed. Thank you for your interest.

The submission form will ask you for these five key items:

  1. Contact information
    Please provide full contact information and include a short biography
     
  2. Session description
    A description of your presentation as you would have it appear in the conference program in 100 words or less.
     
  3. Intended audience and prerequisites
    In 40 words or less, describe what section of our audience would best benefit from this session. Is prerequisite knowledge necessary for understanding the content of the session?
     
  4. Session takeaway
    In 40 words or less, describe what attendees will learn from your session.
     
  5. Outline/Extended abstract
    Provide a description of your presentation in greater detail, absolutely no proposal will be considered without it. You can either enter your extended abstract in the provided text box, or upload a text file (in .txt format). For submissions using the input box, please limit your expanded description to 500 words. For submissions using the file upload, limit your expanded description to one to two pages.

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Speaker Expectations

When you agree to speak at GDC China, you are making a commitment to deliver a well prepared talk and to speak on the topic you have proposed. We ask that you do not drastically change the submitted topic or content. The talk you present must be the talk that was submitted and accepted.
We expect our speakers to submit a presentation in both English and Chinese version for the online conference archives.

The submitter also agrees to be available to present his/her session during any day of GDC China (November 12-14, 2011).

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Submission Process

The call for submissions is now closed. Thank you for your interest.

The Advisory Board will review and rate submissions based on the criteria below:

  • Concept: This is the basic idea of your submission. Is it interesting? Is it relevant? Will it be beneficial for game developers to hear? There is plenty of room for innovative ideas and also the tried and true.
  • Depth: Is the basic idea well considered and thought out? To what extent will the audience gain insight? The more in-depth, the better.
  • Organization: Are your ideas conducive to present in front of an audience? Will the Advisory Board understand what you are trying to say? Organization helps.
  • Credentials: How do your credentials qualify you to speak on the topic you have proposed? The decisions are made based on a composite rating drawn from the above criteria.

How do I propose a vendor-specific session?

We want our talks to be opportunities for professional game developers to share their ideas and experiences. Proposals that are commercial or marketing in nature will not be considered. In general, content specific to proprietary products and technologies is considered sponsored material. The Advisory Board and conference management reserve the right to exercise their editorial discretion. If you would like to publicize a product, please contact our sales team for information on exhibiting and other vendor opportunities, including sponsored sessions.

When will I be notified of the status of my submission?

You will receive an automated email response once your submission is received. We will notify you of the status of your submission via e-mail within 60 days of the submission deadline. If you do not hear from us, please contact Meggan Scavio at mscavio@gdconf.com (US) or Anne Yao at ayao@gdconf.com (China).

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Supervising Unit:
Ministry of Culture of the People's Republic of China


Endorsing Units:
Shanghai Municipal Administration of Culture, Radio, Film & TV
Shanghai Municipal Economic and Informatization Commission

Organizing/Co-Organizing Units:
UBM
UBM TechWeb Game Network
Shanghai Municipal Information Service Industry Association

Co-Sponsoring Unit:
Hong Kong Productivity Council (HKPC)
Hong Kong Cyberport
Taipei Computer Association (TCA)
Singapore Game Exchange Alliance (GXA)

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